Sound topographies 3D model
Sound topographies 3D model
Sound Topographies

This is a manifestation of the city of Tehran, using its sound and space beyond a crystallized moment.

The aim of this project aims to experiment with a fluid set of actions concerning the design and interactivity through sound. Where the physical sound transforms into different mediums through digital design.

Role

Computational Form Designer
Fabrication & Assembly

Product

Installation

Time

1 week

My Role

I recorded urban sounds from different districts of Tehran—sounds like water fountains, taxi drivers, people chatting, and more. After creating a collage of the sound waves in Waves application, I explored various algorithms in Grasshopper and generated a variety of forms based on the original sound collage.

Once the final form was selected and refined with input from tutors, I created sequences by slicing the form into sections in Rhino 3D. The AutoCAD files for the sequences and the plexiglass sheets were then sent to a lab for laser cutting. Working alongside other groups responsible for LED coding and sound mixing, we assembled the piece and later exhibited it at the CAAI Gallery.

Step 1: Sound Waves

Sound collage is made with sound waves recorded in different districts of Tehran.

Step 2: Creating the form

Sound waves transformed into 3D form in Grasshopper.

Step 3: Sequences

3D sound form sequences are measured in equal distances.